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Death Trash: We played the horror fallout and are disturbed / thrilled

Who seeks postaapocalypse, wound characters and role-playing fun, will not come past the fallout series. The problem: The really good parts are years back and stanches while there are hardly any good alternatives. It is all the more beautiful if someone is new to the genre stage - and then pisses off. Death Trash is disgusting, disturbing and already in the early Acess extremely fun.

Death Trash: wonderfully disgusting, but gorgeous charming!

What the hell? Even though players have already seen hundreds of worlds and they should not shock anything anymore, the starting position of Death Trash is difficult to understand and just as difficult to digest: While the other survivors are allowed to stay in the robotic bunker, the accident mushroom becomes Named players in a lost world thrown in the pitched punks with robots and growing meat from the ground everywhere, as long ago seemingly cosmic beings have landed on the earth. And no, immediately return to the bunker is not , we have already tried that.

Since you do not have anything else, you have to go through in this strange and melancholy world to pull from village to ruin to religious shrine and find out how you can stop a new and all destructive threat. The whole thing controls and plays like the first fallout parts, so classically isometric. For "just such an indie game" Death Trash already shows in the first five hours of the Early Access, as extensive and complex the role play fails .

Creating a monster's friends, helping a guy at a kotz competition, mount a machine core - you stumbles from a quest to the other, always discovers new places, objects as well as features and gased in struggles with monsters, robbers and robots, all of which different Driving attack patterns. Countless weapons, character levels, making things and conversations with insane guiding - Bocks the same as it disturbed! And we have not mentioned that you can heal you by eating the mysterious meat.

  • See Death Trash on Steam

  • Opinion of Michael Sunday:

Death Trash makes a mood: exploring and gathering is fun, the fighting moves between Rambo-Cool and demanding-hard, the disturbing world is lovingly designed and sprays full of details. And there is only a few pixels! The bill can be fooled, but under the graphic is a modern RP gameplay. The Early Access convinced me, I want to see more of it and then I can say that the long-term fun is secured.

Fallout with a disturbing horror - the genre needs more such brutal strokes that was previously controlled by Fallout and that over the years is becoming worse and generic over the years. And Death Trash remains charming despite his whole ecless, something that is only understanding, if you kabbles with the inhabitants of this abandoned world. Or a sad drunk a new pet gives.

Death Trash was produced within six years by the German Developer Crafting Legends, which consists of a four-person team. The Early Access started Steam on 5 August and is likely to last one year until the game will make it fully appear with the fan feedback. According to the developers, the finished game should then deliver over 20 hours of playtime - in local co-op mode and maybe online.

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