Skip to main content

Posts

Showing posts with the label billion won

Websen 3Q08 W16.3bn, 62% YoY 62% YoY ↓

Webzen released earnings on the 5th and 3Q101. Sales 66.4 billion won, operating profit of W16.3bn, and net profit of W14.4 billion, respectively, 37.9%, 62.42% and 57.58%, respectively, respectively. In contrast, 7%, 29% and 22%, respectively, respectively. Existing titles were also reduced overall sales. Websen representative titles, 3Q09, and R2, R2, respectively, fell 45.2 billion won and 15.1 billion won, respectively, 38% YoY, 44% YoY. As a result, domestic sales were also swollen. Domestic sales in 3Q09 in Webzen is 42 billion won, which reduces 50% YoY. About the total sales decline, Webzen was released on September 9, the Mu Ark Angel 2 released on the second half of the third quarter and was not completely reflected in the quarterly sales, and the growth of existing titles was slowed down and there was no additional new Overlapping results. And it would be to be aware of its own development project progression and focus on improving the services of live games for the ti...

KBANK, 3Q11 NEW of KRW 16.8 billion... The first annual surplus expectation

The Internet Professional Bank KBANK has won the first annual surplus in four years. KBANK said it was the net profit of W16.8bn in the third quarter of 2021. This year s 1Q11, W12.3bn, W3.9 billion won, net profit of W3.9 billion won the net profit (8.4 billion won). If you do not have a deficit for over 8.4 billion won in 4Q, you can also achieve the first section of the year. KBANK said, The revenue base was held, As of the end of September this year, reception was 12 trillion won, and the goddess was compared to 6 trillion won at 6 trillion won, respectively, as compared to the end of December 20, 2020, respectively, respectively. In the third quarter, net interest profits increased by about 5 times the same period (W10.3bn) last year, and 23% compared to the previous quarter. Non-profit increased from W8.5bn to W8.5bn, and W2.6bn, won 11.1 billion won. The KBank said, As a result of the expansion, the non-interest profit increased and the virtual asset price fluctuation...

Com2us, $ 350 billion this year ... I will pioneer the meta bus

[ Data provided : Com2us] \ - Com2us, Metropolitan Bus, video content, media, webtoon, and Internet banks, such as Internet Bank, etc. \ - 2021 Investment Companies current investment rate of 800 billion won \ - Library Gameville also invest in investment ... Breast Studio, Coreman, etc. \ - Build content values ​​for metaverse with mid- to long-term investment ... Leading the growth of the next generation of content industry Mobile Games Corporation Com2us is a next-generation meta bus business and an active investment for growth as a global comprehensive content company. Com2us has invested about W350bn in 2021 for a promising company for building content values ​​associated with metabuses such as game, video content, media, webtoon, and Internet banks such as Jiggies Week Studio, Devs Sisters, Jeongggs Studio, and K. Bank, and Internet Bank. . In 2021, a major enterprise currently listed in the investment enterprises or the rating of major companies that are trading in overe...

Activision Blizzard $ 18 million to

Harassment covers a large range of behaviors of an offensive nature. It is typically recognized as behavior that demeans, embarrasses or shames a person, and also it is characteristically identified by its unlikelihood in terms of social and also ethical reasonableness. In the lawful feeling, these are actions that seem disturbing, upsetting or threatening. They advance from inequitable premises, and have a result of squashing an individual s rights or harming a person from gaining from their rights. When these behaviors end up being recurring, it is defined as bullying. The continuity or monotone and also the element of traumatic, disconcerting or threatening might identify it from insult. Activision Blizzard said he would play a fund of $ 18 million (about 21.33 billion won) in relation to the harassment , sexual harassment, and sex discrimination issues. The company has a report on the 27th, and said the facts. This is a result of the agreement with the Employment Opportunities C...

Chuseok holidays will be money to know ... Semiconductor Co., Ltd.

When I Required You is a pop music created by Albert Hammond and also Carole Bayer Sager. Its opening night was as the title track of Hammond s 1976 album When I Required You. Leo Sayer s variation, generated by Richard Perry, was a substantial hit worldwide, reaching number 1 on the UK Songs Graph for 3 weeks in February 1977 after three of his earlier songs had actually stalled at number 2. It likewise reached number 1 on both the Billboard Hot 100 for a solitary week in May 1977; as well as the Hot Adult Contemporary Tracks. Signboard rated it as the No. 24 song of 1977. Sayer executed it on the 2nd show of the 3rd period of The Muppet Show. If you are interested in the contest, you need to be a personal investor who is interested in October I need to make a look at the newcomer of the Semiconductor Co., Ltd. As soon as the holidays are passed, Asflo and Geoeel are accepted by the Contact with the COSDAQ. Production of parts for Aspula, semiconductor gas supply Asflo is list...

In the middle government press, 10% increase in Tencent game sales increased

Tencent announced on the 18th, and 2Q2011. The total sales have achieved 20% YoY (KRW 24.999tr), which increased by 20% YoY, and 628 billion yuan (about 7,742 billion won), which increased by 12% YoY in the previous year. According to the financial data, there was a decrease in Peace Jeong-young in the second quarter , but the increase in sales of major games such as Prince Young and Battle Ground Mobile, and Balova, has brought additional sales rising. In detail, mobile game sales increased by 13% YoY to 40.8 billion yuan (about 7,33,81.1 billion won), while PC game sales were 11 billion yuan (1,990.6 billion won for Hanwha) . Tencent emphasizes the contents of adolescent protection in this earnings announcement and announced a minor game traffic share of 2Q this year. According to the corresponding data, the weight of the gamer in 16 years of age is 2.6%, and the specific gravity of 12 years of age is 0.3%. This announcement recently reported that the Chinese National Universi...

Netmarble Spin Explosion 700 billion won ... Reflected to 4Q earnings

Netmarble explained that the mobile social casino company, which was acquired on the past two days, is expected to be 700 billion won this year for 700 billion won, and it is explained that it is reflected in the second quarter. Netmarble Lee Seung Won explained the prospects and strengths for SpinX, through a 20021-year-old earnings announcement conference call. Lee Seung-won, SPENXX is expected to be 750 billion won per year, 750 billion won per year, and it seems to be reflected in the second quarter of the connection. Netmarble acquired 100% of the spin exal on the 2nd, and $ 2.19 billion (about 2,500 won). The Sin-X recorded the third place of Global Mobile Social Casino Global Mobile Social Casino in the second quarter of this year, and a quarterly sales of W328.9bn, which increased by 46% from the previous year, in the first quarter of this year. Here, you are expecting a regimentation from Netmarble to more than W700bn, and if this part begins to be reflected from 2H, ...

Beth wave, 2Q sales loss of 12.6 billion won ... Trying to "Time Defender"

[Eye News 24 Municipal Reporter] Beth ( Representative Lee Wan Wan ) was announced on the second quarter of 2021, and the sales of W11.3bn in 2Q09, and 12.6 billion won, which was 12.6 billion won. The company explained that the performance was sluggish due to investment due to multiple new development and IP-based business diversification. Bethpa is a 'Time Defender', which is ahead of Japan, and "King Sade 2", "Kings Ride 2", "Shining Force: Successful Successers", establishes a mobile lineup based on a proven IP based on the global market. It is a false. The company said, "In the recent, similar games of similar genres, which have recently recorded pre-reservation performance similar to their games, are increasing in expectations for the launch of Time Defenders" when we showed more than W100bn in Japan, "said August 24. We have successfully seated the time defense to Japan, and we will make performance growth to meet the ea...

Kupang, 2Q09 sales over 5 trillion won ... 71% YoY ↑ - ZDNET KORE

The Kupang had a total of the highest quarterly sales in the second quarter, but it was not able to reduce the size of the sales loss due to the fire impact on the Logistics Center. Kupang, which was listed on the New York Stock Exchange in the United States, said that 2Q09 sales were aggregated by 71% YoY (about 5,100,89 billion won), which has increased by 71% YoY (about 5,100,89 billion won). This is the first time that the quarterly sales are laughing at 5 trillion won. Kupang continued to earn more than 50% YoY to 50% YoY in 15Q after 3Q17. The active customer purchased more than once in the second quarter of Kupang has increased by 26% YoY, with approximately 110 million. The delivery service, the rocket frame and the Kupang tetries were also increased. Rocket Fresh revenue increased by $ 2 billion (about 2 trillion won), up 100% YoY and 100% YoY, and the same period sales increased by more than 3 times in the case of Kupang. The second quarter sales of the virtual accuracy ...