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God of was: PC implementation is being developed by an external studio

Sie Santa Monica Studio is an American video game development company founded in 1999 and based in Santa Monica California. She is owned by Sony and is a subsidiary of Sony Interactive Entertainment. The studio is renowned for developing the GOD of War series on Sony game consoles. He also developed his own game engine called Kinetica with reference to his first game on which the engine has officiated, and later used on God of War and God of War II. The company has an external development branch that it provides funds and support for a wide variety of games. This branch also manages an incubation program that finances and hosts independent developers, including ThatgameCompany and Giant Sparrow.

For a long time, we no longer have to wait for the implementation of God of War: The image-effective action adventure will be released on January 14, 2022 for the PC. Especially in graphically elaborate games like God of War it will be exciting to see how well the technical implementation succeeds and whether the hardware requirements remain in the context. Many portings of this kind are therefore stemmed by external studios specializing in PC implementations.

This is also the case with God of being the case: as ARS Technica reports, the implementation is currently being created at Jetpack Interactive. Behind it is a rather unknown team from Vancouver, which is understood on porting, but has not to show any really large projects. However, Santa Monica Studios will continue to have a watching eye on the implementation, the project was not simply made to an external team. The step is also interesting, because Sony actually noted in July 2021 the company Nixxes Software, a Dutch development team, which has already made a name for many PC ports.

While the PC version of God of was predominantly created with an external studio, Santa Monica Studios is currently working with high pressure at the successor God of War Ragnarök, which will appear for PS4 and PS5 next year. The action adventure should conclude Kratos epic story, a third part will not give it according to Sony.

Improved technology on the PC

The PC port of God of was aims to receive technical improvements such as 4K resolution, an unlocked frame rate, DLSS support, support for ultrawide image formats (21: 9) and higher-resolution shadows, as well as the developers promise a wide range of presets and options.

Tip: Already the PS4 original looked absolutely stunning. In our special you will find a large selection of screenshots that we have created with the photo mode. God of War (PS4) Source: PC Games

PS4 games on the PC: the next implementations come

God of was not the only PlayStation exclusive title that gets his deserved implementation after a few years. Already with Horizon: Zero Dawn has made it a PS4 heavyweight to the PC, but the implementation had to fight with technical problems when releasing technical problems. This was followed by the successful porting of Days Gone. In addition to God of War, it is currently working on a PC implementation of Uncharted: Legacy of Thieves Collection, which includes improved versions of Uncharted 4: A Thief s End and Uncharted: The Lost Legacy. The Remastered Collection appears in the beginning of 2022 for PC and PS5. God of War could already pre-order for the PC, here s the product page to Steam.

Again and again there are rumors about possible PC implementations of Bloodborne or the End Time Hit The Last of Us. Corresponding announcements are still off.

What PlayStation Exclusive Title Do you wish on the PC? Spider-Man? Demon s soul? Write us your wishes in the comment area!

From Felix Schütz editor 26.10.2021 at 15:39

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