The RPG Elden Ring is not a simple game. The high degree of difficulty is not everyone's thing and a break is rarely granted to you, in which you are safe. And so simply press the pause key goes normally either. Because if you are in the menus, the game is just running in the background. But Iron Pineapple has discovered a way how you can never pause the game. As it shows in the following video clip, it opens the inventory during a fight, then presses the menu button on the controller and then displays an explanation of the menus. This pauses the game in the background and gives you time to rethink in the battle your next step, or to get a snack or to visit the toilet. Whether from software will remove this possibility of pause with a next update from ELDEN ring, remains to be seen.
The Callisto Protocol: Glen Schofield (supervisor) discloses unmatched gameplay, it's dead space room
Our coworkers from Game inform continue the presentation of The Callisto Protocol, as evidenced by their interview with Glen Schofield, both the manager of the Studio Distance Studio as well as director of the video game. Lasting 6 minutes, the maintenance is above all the Opportunity to find new gameplay series which show, if required, that this survival Horror is a kind of Dead Space 4 as it offers resemblances with the series of Visceral Gamings. There is a kind of reasoning in all of this, provided that Glen Schofield is precisely the developer of Dead Space. Our coworkers from Video game inform proceed the presentation of The Callisto Protocol, as confirmed by their meeting with Glen Schofield, both the boss of the Studio Distance Studio and supervisor of the video game. There is a form of logic in all of this, offered that Glen Schofield is specifically the designer of Dead Space. He takes the possibility to return to the genesis of The Callisto Protocol. A lot more concre...
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